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Coding games from Scratch : an augmented reading experience  Cover Image Book Book

Coding games from Scratch : an augmented reading experience / by Rachel Ziter.

Ziter, Rachel, (author.).

Summary:

Learn the basics of coding using Scratch by focusing on simple coding techniques and language. This visual, hands-on guide will teach junior makerspace users how to recreate stories, make their stories, create presentations, and construct unique quizzes, all using Scratch. Download the Capstone 4D app to access video tutorials, tips, and bonus projects for an augmented reality experience that extends learning beyond the printed page-- Provided by publisher.

Record details

  • ISBN: 9781515766582
  • ISBN: 1515766586
  • Physical Description: 48 pages : colored illustrations ; 27 cm
  • Publisher: North Mankato, Minnesota : Capstone Press, [2019]

Content descriptions

Bibliography, etc. Note:
Includes bibliographical references (pages 45) and index.
Formatted Contents Note:
Introduction: What is coding? -- What is scratch? -- Creating a scratch account -- How to use scratch -- Make your own games: Race game -- Monkey jumping on the bed! -- Save scratch cat! -- How did th crab cross the road? -- Space muffins -- Coding extras: Read more -- Makerspace tips -- Internet sites -- Coding glossary -- About the author.
Target Audience Note:
Ages 8-10.
Subject: Scratch (Computer program language) > Juvenile literature.
Computer games > Programming > Juvenile literature.
Computer programming > Juvenile literature.
Microcomputers > Programming > Juvenile literature.

Available copies

  • 1 of 1 copy available at scottsboropl.

Holds

  • 0 current holds with 1 total copy.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
scottsboropl J 794.8 Zit 32269001112773 Juvenile - Display Available -


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