Hikaru no go. 4, Divine illusions / story by Yumi Hotta ; art by Takeshi Obata ; [translation & English adaptation, Andy Nakatani ; touch-up art & lettering, Adam Symons].
Tension is high during a Go tournament between the Kaio Go Club and the Haze Go Club, particularly during the final match between Akira and Hikaru. Afterward, Hikaru and Kimihiro learn more about playing the game and Hikaru finds a way to let Sai play all the Go he desires without drawing attention.
Record details
- ISBN: 9781591166887
- ISBN: 1591166888
- ISBN: 141560052X
- ISBN: 9781415600528
- Physical Description: 198 pages : chiefly illustrations ; 19 cm.
- Edition: Shonen Jump Graphic Novel edition.
- Publisher: San Francisco : Viz, [2005], ©1998.
Content descriptions
| General Note: | Translated from the Japanese. "First published in Japan in 1998 by Shueisha Inc., Tokyo"--Preliminary page. "This graphic novel contains material that was originally published in English from Shonen Jump #25 to #29"--Preliminary page. "This book reads from right to left"--Page 4 of cover. |
| Language Note: | Translated from the Japanese. |
Search for related items by subject
| Subject: | Go (Game) > Comic books, strips, etc. Go (Game) players > Comic books, strips, etc. Spirit possession > Comic books, strips, etc. Graphic novels > Japan. |
| Genre: | Graphic novels. Ghost stories. |
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- 1 of 1 copy available at scottsboropl.
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| Location | Call Number / Copy Notes | Barcode | Shelving Location | Status | Due Date |
|---|---|---|---|---|---|
| scottsboropl | YA GN Hot | 32269001047508 | Young Adult - Graphic Novel | Available | - |