Curious about coding with Dash and Dot / by Jill Sherman.
How can I start coding? What is Raspberry Pi? Coding is essential for computer programming, controlling robots, and more! Even elementary students can begin learning about coding with our new Curious About series. Build on kids’ natural curiosity with nine Q&As that outline the types of robots, programs, and technology that students can code. A Stay Curious! feature models research skills while simple infographics support visual literacy. What are Dash and Dot and how can I control them? Spark elementary-aged readers' curiosity about the programmable robots with insightful questions and well-researched answers. Dash and Dot are easy to use, making them a great tool for the classroom or makerspace. Readers will discover the origin of the robots, ways to code them, and more! "Did You Know" facts and infographics help visual learners when learning new concepts. A Stay Curious! feature encourages readers to keep asking questions and works to expand their research skills. Includes table of contents, glossary, books and websites for further research, and index.
Record details
- ISBN: 9798892005500
- ISBN: 9798892004961
- ISBN: 9798892005500
- Physical Description: pages cm.
- Publisher: Mankato, MN : Amicus Learning, [2026]
Content descriptions
| Bibliography, etc. Note: | Includes bibliographical references and index. |
| Formatted Contents Note: | Meet the Robots -- Getting Started -- Fun with Dash and Dot. |
| Target Audience Note: | Ages 6-9 Amicus Learning. |
Search for related items by subject
| Subject: | Computer programming > Juvenile literature. Robots > Juvenile literature. Dash and Dot Coding |
| Genre: | Science Nonfiction Technology |
Search for related items by series
Available copies
- 1 of 1 copy available at scottsboropl.
Holds
- 0 current holds with 1 total copy.
Show Only Available Copies
| Location | Call Number / Copy Notes | Barcode | Shelving Location | Status | Due Date |
|---|---|---|---|---|---|
| scottsboropl | E 629.8 She | 32269001288417 | Juvenile - Easy NonFiction | Available | - |
| LDR | 01922nam a22004578i 4500 | ||
|---|---|---|---|
| 001 | 166558 | ||
| 003 | SBPL | ||
| 005 | 20250929110410.0 | ||
| 008 | 250117s2026 mnu j b 001 0 eng | ||
| 010 | . | ‡a 2024048330 | |
| 020 | 0. | ‡a9798892005500 | |
| 020 | . | ‡a9798892004961 ‡q(library binding) | |
| 020 | . | ‡a9798892005500 ‡q(paperback) | |
| 035 | . | ‡a(OCoLC)1485032662 | |
| 050 | 0 | 0. | ‡aQA76.6115 ‡b.S5282 2026 |
| 082 | 0 | 0. | ‡a005.13 ‡223/eng/20250117 |
| 100 | 1 | . | ‡aSherman, Jill,: ‡eauthor. |
| 245 | 1 | 0. | ‡aCurious about coding with Dash and Dot / ‡cby Jill Sherman. |
| 246 | 0. | ‡aCoding with Dash and Dot | |
| 246 | 0. | ‡aCurious about coding | |
| 246 | 0. | ‡aDash and Dot | |
| 263 | . | ‡a2601 | |
| 264 | 1. | ‡aMankato, MN : ‡bAmicus Learning, ‡c[2026] | |
| 300 | . | ‡apages cm. | |
| 336 | . | ‡atext ‡btxt ‡2rdacontent | |
| 337 | . | ‡aunmediated ‡bn ‡2rdamedia | |
| 338 | . | ‡avolume ‡bnc ‡2rdacarrier | |
| 490 | 0 | . | ‡aCurious about coding |
| 504 | . | ‡aIncludes bibliographical references and index. | |
| 505 | 0 | . | ‡aMeet the Robots -- Getting Started -- Fun with Dash and Dot. |
| 520 | . | ‡aHow can I start coding? What is Raspberry Pi? Coding is essential for computer programming, controlling robots, and more! Even elementary students can begin learning about coding with our new Curious About series. Build on kids’ natural curiosity with nine Q&As that outline the types of robots, programs, and technology that students can code. A Stay Curious! feature models research skills while simple infographics support visual literacy. What are Dash and Dot and how can I control them? Spark elementary-aged readers' curiosity about the programmable robots with insightful questions and well-researched answers. Dash and Dot are easy to use, making them a great tool for the classroom or makerspace. Readers will discover the origin of the robots, ways to code them, and more! "Did You Know" facts and infographics help visual learners when learning new concepts. A Stay Curious! feature encourages readers to keep asking questions and works to expand their research skills. Includes table of contents, glossary, books and websites for further research, and index. | |
| 521 | . | ‡aAges 6-9 ‡bAmicus Learning. | |
| 650 | 0. | ‡aComputer programming ‡vJuvenile literature. | |
| 650 | 0. | ‡aRobots ‡vJuvenile literature. | |
| 650 | 0. | ‡aDash and Dot | |
| 650 | 0. | ‡aCoding | |
| 655 | 7. | ‡aScience | |
| 655 | 7. | ‡aNonfiction | |
| 655 | 7. | ‡aTechnology | |
| 901 | . | ‡a166558 ‡bAUTOGEN ‡c166558 ‡tbiblio | |