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Code & Go; Robot Mouse with Math Pack. (bx1: 1327.9g bx2: 1178.5g) Cover Image Kit Kit

Code & Go; Robot Mouse with Math Pack. (bx1: 1327.9g bx2: 1178.5g)

Learning Resources (Firm) (Added Author).

Summary:

Tackle early math concepts in the Code & Go Robot Mouse Math expansion set. Using the included number and coding cards, dice, and playmat, you can introduce core coding concepts to lessons in addition to subtraction, number sequencing, and more. The possibilities here are as varied as they are fun. Kids might program Colby the Mouse to find only odd- or even-numbered cards, plot out a sequence of directional commands using the results of dice rolls, or figure out the coding commands needed to send Colby to a specific number on the playmat. In addition to open-ended play and learning possibilities, the Code & Go Robot Mouse Math expansion set includes an Activity Guide with multiple levels of games, lessons, and suggestions for integrating Colby the Mouse's coding functions into everyday math lessons.

Record details

  • Physical Description: 2 number cubes, 1 operations cube, 11 double sided number cards (1-20), 1 foam ruler (5"), 1 double sided number board, 1 instruction book, robot mouse, 30 double-sided coding cards, 1 activity guide
  • Publisher: Vernon Hills, IL : Learning Resources

Content descriptions

General Note:
Requires 3 AAA batteries.
Target Audience Note:
Ages 5 up.
Grades K up.
Subject: Robots > Programming.
Coding theory.
Computer programming.
Educational games.
Robots > Programming > Juvenile literature.
Coding theory > Juvenile literature.
Computer programming > Juvenile literature.
Genre: Realia
Educational games.

Available copies

  • 2 of 2 copies available at scottsboropl.

Holds

  • 0 current holds with 2 total copies.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
scottsboropl REA cod 32269001241267 STEM - Storage Available -
scottsboropl REA cod 32269001241275 STEM - Storage Available -

LDR 01735com a2200457 a 4500
001162105
003SBPL
00520231106112506.0
008190118s2015 ilunnn j bneng d
0241 . ‡a765023028416
035 . ‡a(OCoLC)1082870456
037 . ‡aLER 2861 ‡bLearning Resources
24500. ‡aCode & Go; Robot Mouse with Math Pack. (bx1: 1327.9g bx2: 1178.5g)
2463 . ‡aCode and go robot mouse math
2463 . ‡aMath pack
24630. ‡aRobot mouse
2463 . ‡aSTEM programmable robot mouse
260 . ‡aVernon Hills, IL : ‡bLearning Resources
300 . ‡a2 number cubes, 1 operations cube, 11 double sided number cards (1-20), 1 foam ruler (5"), 1 double sided number board, 1 instruction book, robot mouse, 30 double-sided coding cards, 1 activity guide
500 . ‡aRequires 3 AAA batteries.
5211 . ‡aAges 5 up.
5212 . ‡aGrades K up.
520 . ‡aTackle early math concepts in the Code & Go Robot Mouse Math expansion set. Using the included number and coding cards, dice, and playmat, you can introduce core coding concepts to lessons in addition to subtraction, number sequencing, and more. The possibilities here are as varied as they are fun. Kids might program Colby the Mouse to find only odd- or even-numbered cards, plot out a sequence of directional commands using the results of dice rolls, or figure out the coding commands needed to send Colby to a specific number on the playmat. In addition to open-ended play and learning possibilities, the Code & Go Robot Mouse Math expansion set includes an Activity Guide with multiple levels of games, lessons, and suggestions for integrating Colby the Mouse's coding functions into everyday math lessons.
650 0. ‡aRobots ‡xProgramming.
650 0. ‡aCoding theory.
650 0. ‡aComputer programming.
650 0. ‡aEducational games.
6550 . ‡aRealia
655 7. ‡aEducational games. ‡2lcgft
650 0. ‡aRobots ‡xProgramming ‡vJuvenile literature.
650 0. ‡aCoding theory ‡vJuvenile literature.
650 0. ‡aComputer programming ‡vJuvenile literature.
7102 . ‡aLearning Resources (Firm)
901 . ‡a162105 ‡bAUTOGEN ‡c162105 ‡tbiblio

Additional Resources