Coding as a playground : programming and computational thinking in the early childhood classroom / Marina Umaschi Bers.
Coding as a plaground is the first bool to focus how young children (ages 7 and under) can engage in computational and be taught to become computer programmers, a process that can increase both their cognitive and social-emotional skills. Readers will learn how coding can engage children as producers--and not merely consumers--of technology in a playful way. You will come away from this groundbreaking work with an understanding of how coding promotes developmentally appropriate experiences such as problem solving, imagination, cognitive challenges, social interactions, motor skills development, emotional exploration, and making different choices. You will also learn how to integrate coding into different curricularareas to promote literacy, math, science, engineering, and the arts through a project-based approach.
Record details
- ISBN: 9781138225626
- ISBN: 1138225622
- Physical Description: xi, 184 pages : illustrations ; 23 cm.
- Publisher: New York, NY : Routledge, 2018.
Content descriptions
| Bibliography, etc. Note: | Includes bibliographical references. |
| Formatted Contents Note: | In the beginning there was language -- Coding as literacy -- Tools and language -- Playing with code -- Thinking about computational thinking -- Powerful ideas in the early coding curriculum -- The coding process -- Personal growth through coding -- ScratchJr -- KIBO -- Design principles : programming languages for young children -- Teaching strategies : coding in the early curriculum. |
Search for related items by subject
| Subject: | Early childhood education > Computer-assisted instruction. Computer programming > Study and teaching (Early childhood) |
Search for related items by series
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| 020 | . | ‡a9781138225626 ‡q(paperback) | |
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| 100 | 1 | . | ‡aBers, Marina Umaschi, ‡eauthor. |
| 245 | 1 | 0. | ‡aCoding as a playground : ‡bprogramming and computational thinking in the early childhood classroom / ‡cMarina Umaschi Bers. |
| 245 | 1 | 0. | ‡aCoding |
| 245 | 1 | 0. | ‡aComputer programming |
| 264 | 1. | ‡aNew York, NY : ‡bRoutledge, ‡c2018. | |
| 300 | . | ‡axi, 184 pages : ‡billustrations ; ‡c23 cm. | |
| 336 | . | ‡atext ‡btxt ‡2rdacontent | |
| 337 | . | ‡aunmediated ‡bn ‡2rdamedia | |
| 338 | . | ‡avolume ‡bnc ‡2rdacarrier | |
| 490 | 1 | . | ‡aAn eye on education book |
| 504 | . | ‡aIncludes bibliographical references. | |
| 505 | 0 | . | ‡aIn the beginning there was language -- Coding as literacy -- Tools and language -- Playing with code -- Thinking about computational thinking -- Powerful ideas in the early coding curriculum -- The coding process -- Personal growth through coding -- ScratchJr -- KIBO -- Design principles : programming languages for young children -- Teaching strategies : coding in the early curriculum. |
| 520 | . | ‡aCoding as a plaground is the first bool to focus how young children (ages 7 and under) can engage in computational and be taught to become computer programmers, a process that can increase both their cognitive and social-emotional skills. Readers will learn how coding can engage children as producers--and not merely consumers--of technology in a playful way. You will come away from this groundbreaking work with an understanding of how coding promotes developmentally appropriate experiences such as problem solving, imagination, cognitive challenges, social interactions, motor skills development, emotional exploration, and making different choices. You will also learn how to integrate coding into different curricularareas to promote literacy, math, science, engineering, and the arts through a project-based approach. | |
| 650 | 0. | ‡aEarly childhood education ‡xComputer-assisted instruction. | |
| 650 | 0. | ‡aComputer programming ‡xStudy and teaching (Early childhood) | |
| 830 | 0. | ‡aEye on Education book. | |
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