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Hikaru no go. 23, Endgame  Cover Image Book Book

Hikaru no go. 23, Endgame / story by Yumi Hotta ; art by Takeshi Obata ; supervised by Yukari Umezawa (5 Dan) ; [translation & English adaptation, Naoko Amemiya ; touch-up art & lettering, Inori Fukuda Trant].

Hotta, Yumi. (Author). Obata, Takeshi, 1969- (Added Author). Umezawa, Yukari, 1973- (Added Author). Amemiya, Naoko. (Added Author). Trant, Inori Fukuda. (Added Author).

Summary:

"Hikaru is in the toughest battle of his life when he faces Ko Yong Ha, Korea's top player in the Hokuto Cup tournament. The stakes, however, aren't for personal glory but for something far deeper, something that differentiates a mere game from a way of life. Hikaru knows what this means to him, but will he understand what it means to the new wave of go players and, indeed, the game of go itself?"--Amazon.com.

Record details

  • ISBN: 9781421528281
  • ISBN: 1421528282
  • ISBN: 9780329834395
  • ISBN: 0329834398
  • Physical Description: 174 pages : chiefly illustrations ; 19 cm.
  • Edition: Shonen Jump manga edition.
  • Publisher: San Francisco, CA : Viz Media, 2011, ©1998.

Content descriptions

General Note:
Reads right to left.
"First published in Japan in 1998 by Shueisha Inc., Tokyo"--Preliminary page.
Participant or Performer Note:
Obata, Takeshi.
Target Audience Note:
Rated A, suitable for readers of all ages.
Language Note:
Translated from the Japanese.
Subject: Go (Game) > Comic books, strips, etc.
Middle school students > Japan > Comic books, strips, etc.
Ghosts > Comic books, strips, etc.
Spirit possession > Comic books, strips, etc.
Comic books, strips, etc > Japan > Translations into English.
Go (Game) players > Fiction.
Cartoons and comics.
Genre: Ghost stories.
Graphic novels.

Available copies

  • 1 of 1 copy available at scottsboropl.

Holds

  • 0 current holds with 1 total copy.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
scottsboropl YA GN Hot 32269001048555 Young Adult - Graphic Novel Available -

Summary: "Hikaru is in the toughest battle of his life when he faces Ko Yong Ha, Korea's top player in the Hokuto Cup tournament. The stakes, however, aren't for personal glory but for something far deeper, something that differentiates a mere game from a way of life. Hikaru knows what this means to him, but will he understand what it means to the new wave of go players and, indeed, the game of go itself?"--Amazon.com.

Additional Resources