Hikaru no Go. 14, Sai vs. toya koyo / story by Yumi Hotta ; art by Takeshi Obata ; supervised by Yukari Umezawa (5 dan) ; [translation & English adaptation, Andy Nakatani].
When Hikaru convinces go master Toya Meijin to play Sai online, the meijin raises the stakes: if he wins, "sai" must reveal his true identity; if he loses, he will quit the game forever! Then, Hikaru challenges himself by playing Kurata 6 dan. How do you win a game in which both players use the same color stones?!
Record details
- ISBN: 9781421515106
- ISBN: 1421515105
- Physical Description: 189 pages : chiefly illustrations ; 19 cm.
- Edition: Shonen jump manga edition.
- Publisher: San Francisco, CA : Viz, 2009, ©1998.
Content descriptions
| General Note: | "First published in Japan in 1998 by Shueisha Inc., Tokyo."--Page facing title page. This book is printed "manga-style," in the authentic Japanese right-to-left format. Translated from the Japanese. |
Search for related items by subject
| Genre: | Graphic novels. |
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Available copies
- 1 of 1 copy available at scottsboropl.
Holds
- 0 current holds with 1 total copy.
Show Only Available Copies
| Location | Call Number / Copy Notes | Barcode | Shelving Location | Status | Due Date |
|---|---|---|---|---|---|
| scottsboropl | YA GN Hot | 32269001047607 | Young Adult - Graphic Novel | Available | - |
| LDR | 02210cam a2200481Ma 4500 | ||
|---|---|---|---|
| 001 | 145930 | ||
| 003 | CONS | ||
| 005 | 20180501082440.0 | ||
| 020 | . | ‡a9781421515106 ‡q(paperback) | |
| 020 | . | ‡a1421515105 ‡q(paperback) | |
| 035 | . | ‡a(CPomAG)LMN604507 | |
| 041 | 1 | . | ‡aeng ‡hjpn |
| 043 | . | ‡aa-ja--- | |
| 050 | 1 | 4. | ‡aPN6790.J33 ‡bH688 2009 |
| 082 | 0 | 4. | ‡a741.5/952 ‡222 |
| 100 | 1 | . | ‡aHotta, Yumi. |
| 245 | 1 | 0. | ‡aHikaru no Go. ‡n14, ‡pSai vs. toya koyo / ‡cstory by Yumi Hotta ; art by Takeshi Obata ; supervised by Yukari Umezawa (5 dan) ; [translation & English adaptation, Andy Nakatani]. |
| 246 | 3 | 0. | ‡aSai vs. toya koyo |
| 246 | 3 | 0. | ‡aSai versus toya koyo |
| 250 | . | ‡aShonen jump manga edition. | |
| 260 | . | ‡aSan Francisco, CA : ‡bViz, ‡c2009, ©1998. | |
| 300 | . | ‡a189 pages : ‡bchiefly illustrations ; ‡c19 cm. | |
| 336 | . | ‡atext ‡btxt ‡2rdacontent | |
| 337 | . | ‡aunmediated ‡bn ‡2rdamedia | |
| 338 | . | ‡avolume ‡bnc ‡2rdacarrier | |
| 490 | 0 | . | ‡aHikaru no Go ; ‡v14. |
| 490 | 0 | . | ‡aShonen Jump graphic novel. |
| 500 | . | ‡a"First published in Japan in 1998 by Shueisha Inc., Tokyo."--Page facing title page. | |
| 500 | . | ‡aThis book is printed "manga-style," in the authentic Japanese right-to-left format. | |
| 500 | . | ‡aTranslated from the Japanese. | |
| 520 | . | ‡aWhen Hikaru convinces go master Toya Meijin to play Sai online, the meijin raises the stakes: if he wins, "sai" must reveal his true identity; if he loses, he will quit the game forever! Then, Hikaru challenges himself by playing Kurata 6 dan. How do you win a game in which both players use the same color stones?! | |
| 650 | 0. | ‡aGo (Game) ‡vComic books, strips, etc. | |
| 650 | 0. | ‡aGo (Game) players ‡vComic books, strips, etc. | |
| 650 | 0. | ‡aMiddle school students ‡zJapan ‡vComic books, strips, etc. | |
| 650 | 0. | ‡aGhosts ‡vComic books, strips, etc. | |
| 650 | 0. | ‡aSpirit possession ‡vComic books, strips, etc. | |
| 650 | 0. | ‡aComic books, strips, etc ‡zJapan. | |
| 655 | 4. | ‡aGraphic novels. | |
| 700 | 1 | . | ‡aObata, Takeshi. |
| 700 | 1 | . | ‡aNakatani, Andy. |
| 914 | . | ‡aSCP_kt | |
| 959 | . | ‡i32269001047607 ‡lGN Hot ‡aYoung Adult - Graphic Novel ‡tGraphic Novel ‡g8.00 | |
| 852 | . | ‡p32269001047607 ‡jGN Hot ‡gYoung Adult - Graphic Novel ‡cGraphic Novel ‡y8.00 ‡bSBPL | |
| 901 | . | ‡a145930 ‡bUnknown ‡c145930 ‡tbiblio | |