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Hikaru no Go. 14, Sai vs. toya koyo  Cover Image Book Book

Hikaru no Go. 14, Sai vs. toya koyo / story by Yumi Hotta ; art by Takeshi Obata ; supervised by Yukari Umezawa (5 dan) ; [translation & English adaptation, Andy Nakatani].

Hotta, Yumi. (Author). Obata, Takeshi. (Added Author). Nakatani, Andy. (Added Author).

Summary:

When Hikaru convinces go master Toya Meijin to play Sai online, the meijin raises the stakes: if he wins, "sai" must reveal his true identity; if he loses, he will quit the game forever! Then, Hikaru challenges himself by playing Kurata 6 dan. How do you win a game in which both players use the same color stones?!

Record details

  • ISBN: 9781421515106
  • ISBN: 1421515105
  • Physical Description: 189 pages : chiefly illustrations ; 19 cm.
  • Edition: Shonen jump manga edition.
  • Publisher: San Francisco, CA : Viz, 2009, ©1998.

Content descriptions

General Note:
"First published in Japan in 1998 by Shueisha Inc., Tokyo."--Page facing title page.
This book is printed "manga-style," in the authentic Japanese right-to-left format.
Translated from the Japanese.
Subject: Go (Game) > Comic books, strips, etc.
Go (Game) players > Comic books, strips, etc.
Middle school students > Japan > Comic books, strips, etc.
Ghosts > Comic books, strips, etc.
Spirit possession > Comic books, strips, etc.
Comic books, strips, etc > Japan.
Genre: Graphic novels.

Available copies

  • 1 of 1 copy available at scottsboropl.

Holds

  • 0 current holds with 1 total copy.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
scottsboropl YA GN Hot 32269001047607 Young Adult - Graphic Novel Available -

LDR 02210cam a2200481Ma 4500
001145930
003CONS
00520180501082440.0
020 . ‡a9781421515106 ‡q(paperback)
020 . ‡a1421515105 ‡q(paperback)
035 . ‡a(CPomAG)LMN604507
0411 . ‡aeng ‡hjpn
043 . ‡aa-ja---
05014. ‡aPN6790.J33 ‡bH688 2009
08204. ‡a741.5/952 ‡222
1001 . ‡aHotta, Yumi.
24510. ‡aHikaru no Go. ‡n14, ‡pSai vs. toya koyo / ‡cstory by Yumi Hotta ; art by Takeshi Obata ; supervised by Yukari Umezawa (5 dan) ; [translation & English adaptation, Andy Nakatani].
24630. ‡aSai vs. toya koyo
24630. ‡aSai versus toya koyo
250 . ‡aShonen jump manga edition.
260 . ‡aSan Francisco, CA : ‡bViz, ‡c2009, ©1998.
300 . ‡a189 pages : ‡bchiefly illustrations ; ‡c19 cm.
336 . ‡atext ‡btxt ‡2rdacontent
337 . ‡aunmediated ‡bn ‡2rdamedia
338 . ‡avolume ‡bnc ‡2rdacarrier
4900 . ‡aHikaru no Go ; ‡v14.
4900 . ‡aShonen Jump graphic novel.
500 . ‡a"First published in Japan in 1998 by Shueisha Inc., Tokyo."--Page facing title page.
500 . ‡aThis book is printed "manga-style," in the authentic Japanese right-to-left format.
500 . ‡aTranslated from the Japanese.
520 . ‡aWhen Hikaru convinces go master Toya Meijin to play Sai online, the meijin raises the stakes: if he wins, "sai" must reveal his true identity; if he loses, he will quit the game forever! Then, Hikaru challenges himself by playing Kurata 6 dan. How do you win a game in which both players use the same color stones?!
650 0. ‡aGo (Game) ‡vComic books, strips, etc.
650 0. ‡aGo (Game) players ‡vComic books, strips, etc.
650 0. ‡aMiddle school students ‡zJapan ‡vComic books, strips, etc.
650 0. ‡aGhosts ‡vComic books, strips, etc.
650 0. ‡aSpirit possession ‡vComic books, strips, etc.
650 0. ‡aComic books, strips, etc ‡zJapan.
655 4. ‡aGraphic novels.
7001 . ‡aObata, Takeshi.
7001 . ‡aNakatani, Andy.
914 . ‡aSCP_kt
959 . ‡i32269001047607 ‡lGN Hot ‡aYoung Adult - Graphic Novel ‡tGraphic Novel ‡g8.00
852 . ‡p32269001047607 ‡jGN Hot ‡gYoung Adult - Graphic Novel ‡cGraphic Novel ‡y8.00 ‡bSBPL
901 . ‡a145930 ‡bUnknown ‡c145930 ‡tbiblio

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